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 The Dark Hunt

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Faelwen

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PostSubject: The Dark Hunt   2014-05-23, 00:16


(with the body the color of pitch and the glowing decals being blood red)
this creature has emerged from the darkness independent of its true master Dark Shadow. it follows no guideline and lives to terrorize the masses. born of the void and on its lonesome it finds its form before dissolving back into cloud and soaring to the neighboring system
OOC either I roll this or a 5th person votes
1-25 is Ice
26-50 is Urban
51-75 is Dead
76-100 is Airless
(the position of dead and airless on the roll chart may swap)
on another note time to announce your character(s) for this plot. a maximum of 4 per person. can thank Gorath for establishing the max. I will control NPCs that you may cross paths with during your survival, but their chances of survival versus yours in lower by a margin to be considerate of
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Local Bat Enthusiast

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PostSubject: Re: The Dark Hunt   2014-05-23, 21:54

OOC: Oh look...A star craft 2 zerg-toss hybrid!

HAVE FUN SURVIVING GUYS!
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Faelwen

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PostSubject: Planet Setting   2014-05-23, 22:45

OOC alright time presses, time to see what fate says about planet type
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Fate

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PostSubject: Planet Setting   2014-05-23, 22:45

The member 'Faelwen' has done the following action : Challange Fate

'd100' : 72
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-23, 22:46

Fate wrote:
'd100' : 72
OOC fate says dead world. I'll mull that over about how this'll happen
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-23, 22:49

OOC I got it! the world itself is dead but still holds some importance mineral wise. the world itself would be a refuge from major players of the galaxy, like the Imperium
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Gorath

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PostSubject: Re: The Dark Hunt   2014-05-23, 22:51

OOC hurrah!
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-23, 22:54

the Dark Hunter hits the planet like a spore, soundless yet covered in dark clouds. as he impacts he disperses into the air, no trace that he ever was. this planet's history was a hive world until a chapter bombed it to stem the renegades. needless to say the world agriculturally is dead, and society is shattered on the surface. ruied towers dot the landscape as rubble runs as far as can be. the base of destroyed buildings still mark a trace of what was. the world has become a haven to those looking for refuge. ranging in the millions to near billion people try and piece together a living on this dead rock
OOC alright, set yourselves up and name your characters
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Gorath

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PostSubject: Re: The Dark Hunt   2014-05-23, 23:06

OOC aaaaaaaaaaalrighty!
Under my control are the crew of the imperial airship the Steel Butterfly!
The airship itself, while being mostly open topped, is heavily armoured, with thick, lightweight armour plates upon both the ship itself and the balloon, with a ceramite-adamantium alloy. It is propelled by a pair of medium powered jet turbines which also provide it with a method of steering. the ship is armed with three gun turrets. on the port side of the ship is a punisher gatling cannon turret, equipped with armour peircing rounds. on the starboard side there is another turret, this time a flamestorm cannon. and on the ship's bow is it's main armament, a mighty, quad barreled battle cannon. in size the ship itself is comparable to a thunderhawk and can be used for a similar gunship function.
The ship is small enough to only require four crew
Maximillion Valentine: Captain and helmsman
Dodger: First mate
Crya: main gunner
Mark: engineer
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cow-man

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PostSubject: Re: The Dark Hunt   2014-05-26, 19:15

Ooc: Arbite Crozius, keeping the law on a lawless society, the scum and looters, mutants, outlaws, renegade's, anyone who crosses him who is guilty meet the same fate.

Punishment, or death.
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Gorath

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PostSubject: Re: The Dark Hunt   2014-05-26, 19:18

well hello there honus
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cow-man

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PostSubject: Re: The Dark Hunt   2014-05-26, 19:19

Ooc: *gasps*
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Local Bat Enthusiast

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PostSubject: Re: The Dark Hunt   2014-05-26, 19:20

OOC: ...gorath...I am not amused with these references you are doing to OMFGCATA aka Jesse cox on youtube

Presshearttocontiune AKA dodger
Cryoatic AKA cry
And whoever the third person is

And on another note....You stole jesses ship name and his characters names from the Guns of icarus battle royal
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Gorath

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PostSubject: Re: The Dark Hunt   2014-05-26, 19:20

OOC my fucks
are not giving
not even one
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cow-man

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PostSubject: Re: The Dark Hunt   2014-05-26, 19:21

Ooc: it's ok, I like guns of icarus too.
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Local Bat Enthusiast

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PostSubject: Re: The Dark Hunt   2014-05-26, 19:23

OOC:...you are even lazyier than I am
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cow-man

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PostSubject: Re: The Dark Hunt   2014-05-26, 19:24

Ooc: that's a hard feat.
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Gorath

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PostSubject: Re: The Dark Hunt   2014-05-26, 19:27

OOC nope. see what i do is reference and put effort into representing characters and other things i am referencing well. what you do is get things over and done with in a single post with no goddamn feeling to it making it incredibly dull
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cow-man

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PostSubject: Re: The Dark Hunt   2014-05-26, 19:28

Ooc: brb.
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-26, 22:15

OOC anyway woke up, see you guys got something else on this. and that someone was lazier then Anvel *golf clap*
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Gorath

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PostSubject: Re: The Dark Hunt   2014-05-26, 22:17

hey dude
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cow-man

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PostSubject: Re: The Dark Hunt   2014-05-26, 22:18

Ooc: what?
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-26, 22:20

OOC golf clapping is those half hearted claps
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Gorath

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PostSubject: Re: The Dark Hunt   2014-05-26, 22:21

yes
yes it is
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cow-man

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PostSubject: Re: The Dark Hunt   2014-05-26, 22:28

Ooc: you wan start Fae?
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-26, 22:33

OOC I don feel out of it
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cow-man

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PostSubject: Re: The Dark Hunt   2014-05-26, 22:34

Out of what?
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-26, 23:25

OOC out of IT
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cow-man

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PostSubject: Re: The Dark Hunt   2014-05-26, 23:28

Ooc: I'm just excited to start is all...
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-27, 01:23

Day 1: joint investigations of the impact site yield nothing out of the ordinary except for there's no impact crater. checks have been made numerous times about the foreign object's touchdown area and numerous times have teams checked the area for anything at least marginally new to the planet. all attempts yield nothing

Day 2: the same teams have reported ailments that don't follow native pathogen patterns. a number of the affiliated refused to report in to the local officials.

Day 3: those that have reported in have neared insanity and/or have lost their minds utterly, displaying symptoms of aggression similiar to caged animals

Day 5: more have become infected as the original subjects start decaying and mutating natural weaponry like bone claws. speculation about those who haven't reported in sends worries to new heights

Day 8: the infection has spread as containment of the original subjects fails. contacting the Imperium has been suggested from the frantic, they needed to be reminded that the Imperium wants a lot of their heads. Isolated cases have been reported of something in the dark whispering to them and strange disappearances have become more frequent.

Day 11: the infected are openly on the streets and running amok despite armed response

Day 13: heavily decayed corpses are openly walking and attacking

Day 14: attempts to quell the severity have backfired, mutations can now be confirmed among the newly classified 'undead'

Day 16: the dead.... can't stay dead..... *static*

---the world has descended to anarchy shortly after the second week after the impact. the undead vastly outnumber the living and a dark presence has been publically accepted as having fallen over them---


Last edited by Faelwen on 2014-05-27, 01:42; edited 1 time in total (Reason for editing : grammatical error)
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-27, 01:25

OOC happy now?
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cow-man

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PostSubject: Re: The Dark Hunt   2014-05-27, 01:27

The arbite is traveling through the ash desert, the largest mass of land between bio dome settlements, and he arrives on day 16, unaware of what's happening.
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Gorath

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PostSubject: Re: The Dark Hunt   2014-05-27, 01:45

*at the same time, the steel butterfly is landing in the same settlement*
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-27, 01:47

the fringes of the settlement is vacant, the settlement istelf is one of the largest ones though, bringing to question of how the fringe is as silent as the grave. blood is splattered around though, not like a bloodbath but still it's around. it's a market square as stalls are set but they're contents are gone or scattered across the floor. very few is on the floor though, and blood seems to be most numerous on the street sides. the blood is dried though, and wind is the only sound around here.
the Steel Butterfly comes to land at one of the desigated zones, but blood runs across the platform, from the doorway out. again the wind is the dominant sound, and no movement is visible from above on the settlement
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Gorath

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PostSubject: Re: The Dark Hunt   2014-05-27, 01:53

Dodger: wow, shit went down here
Mark: musta been fun
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-27, 01:56

despite the break in silence from them speaking nothing happens, and the wind continues unabated
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-27, 01:56

OOC getting my hair cut, I'll be a bit
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Gorath

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PostSubject: Re: The Dark Hunt   2014-05-27, 01:57

Mark:......oooooookay
Cry: dammit I wanted to burn something
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Gorath

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PostSubject: Re: The Dark Hunt   2014-05-27, 02:32

hlo?
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-27, 02:56

OOC back now
IC the door to the platform is open and the blood does major from there. all the trails of blood originate from the door down
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Azrok

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PostSubject: Re: The Dark Hunt   2014-05-27, 06:30

A Surver is on the ground with a gas mask and a armored chemical suit
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-27, 06:33

for now he has peace as the undead are elsewhere. the road is a mess and blood runs along the walls
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Azrok

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PostSubject: Re: The Dark Hunt   2014-05-27, 06:45

He travels from building to building scavanging
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-27, 06:53

and he always finds blood. sooner or later he finds something of use, but it's coming in short supply
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Azrok

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PostSubject: Re: The Dark Hunt   2014-05-27, 06:57

He looks outside to see the sun
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-27, 07:00

the sun is like any other day, even before the undead came around.
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Azrok

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PostSubject: Re: The Dark Hunt   2014-05-27, 07:06

Ooc well not chemival suit more of a balistic E.O.D Suit
Ic
He then looks at his timer til sundown
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-27, 07:07

about 3 hours left in the day
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Azrok

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PostSubject: Re: The Dark Hunt   2014-05-27, 07:09

He starts to head back to his camp in the armored vehical
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Faelwen

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PostSubject: Re: The Dark Hunt   2014-05-27, 07:10

the undead must be somewhere, it's been oddly quiet today
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The Dark Hunt
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