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 Consortium Rewrite

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Nazamroth
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PostSubject: Re: Consortium Rewrite   2015-03-16, 20:00

Okay, we have a problem on our hands...
Just a moment ago, i witnessed not only the usual google spybot, but now even a bing one prowling around the site!
We need to do something about them before they enslave us!
They may take our lives, but they will never take, our FREEEDOOOM!!!
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Chapter Master Arken

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PostSubject: Re: Consortium Rewrite   2015-03-16, 21:36

*Sees that Ar'Kais is back, SQUEES with much happiness*

HEY!! Ar'Kais!! How ya been man!! Smile Great to see you again! Hey, I'm going to be making the reboot thread soon. When the rewritten Consortium comes into play, feel free to set in motion the stuff you described above! Can't wait to see how your crazy Tau interacts with Templum soldiers!!
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Shas'O Ar'Kais

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PostSubject: Re: Consortium Rewrite   2015-03-16, 21:45

OOC: But of course.

I have been good and such.
So yeah, expect Samurai looking mechs and Exo-suits wrapped up in kilts and tartan with giant chain claymores.
Think roughly Crisis height.
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Chapter Master Arken

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PostSubject: Re: Consortium Rewrite   2015-03-16, 21:48

I. Can't. Wait. Just...okay, not sure how to really start the reboot. Do you have a Steam account? We could discuss there.
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Shas'O Ar'Kais

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PostSubject: Re: Consortium Rewrite   2015-03-16, 21:49

OOC: I'm guessing some opening on plotting a campaign, likely the top commanders there.
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Chapter Master Arken

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PostSubject: Re: Consortium Rewrite   2015-03-16, 21:52

Something potentially like that. Seriously, do you have a Steam account? Gorath and I are on so we could discuss there without spoiling things for everyone else. ;)
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Chapter Master Arken

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PostSubject: Re: Consortium Rewrite   2015-03-19, 16:13

Just a bump to let you guys know about the lore update regarding Consortium powered armor only weapons and two new Consortium mechs.

Edit as per Fae's suggestion below:

The powered armor only weapons can be found under "Weapons, sub-section A1, weapons only operable with the assistance of powered armor:" while the new mechs are called the Arachnid and the Kraken. Hope this makes things clearer for you guys. Smile


Last edited by Chapter Master Arken on 2015-03-19, 16:29; edited 1 time in total
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Faelwen

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PostSubject: Re: Consortium Rewrite   2015-03-19, 16:23

You should mention the names and whatnot of the additions
And yes I have a Steam account as well but I don't think you need to chat with me on things
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Nazamroth
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PostSubject: Re: Consortium Rewrite   2015-03-19, 16:35

Well, if you updated about the lore update, might as well state that i added a few more bits and pieces to varden stuff that i forgot about
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Chapter Master Arken

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PostSubject: Re: Consortium Rewrite   2015-03-19, 16:36

Thanks for the heads up Naz. Will read it now.
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Nazamroth
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PostSubject: Re: Consortium Rewrite   2015-03-19, 16:43

Not gonna say that we can start doing stuff now. i just started playing with the successor of one of my old favourites: Navy Field 2
we can do stuff at around 17:30ish gmt if youll be here
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Chapter Master Arken

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PostSubject: Re: Consortium Rewrite   2015-03-19, 16:50

Probably will be. Just messing around while studying Calc really so shouldn't be a problem.
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Chapter Master Arken

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PostSubject: Re: Consortium Rewrite   2015-05-06, 02:51

Just made a minor update regarding two new additions to the Consortium depot and hanger, the Medusa superiority fighter and the Jaeger heavy tank. Enjoy.
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Chapter Master Arken

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PostSubject: Re: Consortium Rewrite   2015-05-07, 20:38

Fairly major lore update regarding the Five and their followers, and internal conflict amongst them. Irony included free of charge.
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Chapter Master Arken

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PostSubject: Re: Consortium Rewrite   2015-05-10, 21:32

What I think qualifies as a major lore update has been made in regards to the Tragadon Outer Colonies, given how much of an impact this is going to have on future plots.
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