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 Astral Slaughter

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cow-man




PostSubject: Re: Astral Slaughter   2015-02-09, 18:21

"Out of the way!" Shouts a lone guardsman, charging the fell creature as the guardsman inside is writhing in agony.
With a brutal slash, he leaps upon it with a chainsword. The teeth tearing through the bulge in the snakes body, red gore spraying everywhere as flesh is torn and churned up by the brutal weapon.
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PostSubject: Re: Astral Slaughter   2015-02-09, 18:23

Im sorry you need to roll against your WS for that
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 18:24

How do I roll against weapon skill?
Also, Sergeant Roth was striking the area with the guardsman was, so that the snake couldn't avoid it.
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PostSubject: Re: Astral Slaughter   2015-02-09, 18:26

The snakes dead but you could still miss


I want you to roll now, D6, I want a 7 or above
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 18:28

Oh... I thought there were 2 snakes.
I read that wrong.
I guess he just slices open the dead snake, 2 guardsmen dragging out the trooper stuck inside it.
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PostSubject: Re: Astral Slaughter   2015-02-09, 18:29

I want a roll

Nope

Not allowing

Nope

Denied
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 18:30

Okay, I'll roll.
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 18:30

Cowmun wrote:
Okay, I'll roll.
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Fate

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PostSubject: Re: Astral Slaughter   2015-02-09, 18:30

The member 'Cowmun' has done the following action : Challange Fate

'd100' : 46
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 18:30

Did it.
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PostSubject: Re: Astral Slaughter   2015-02-09, 18:31

The member 'Cowmun' has done the following action : Challange Fate

'd100' : 7

Okay yeh you did it good job
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 18:32

10/10
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PostSubject: Re: Astral Slaughter   2015-02-09, 18:34

that was a solid 8.2 on the

Reichter scale (Its like the rickter scale which measures earthquakes but this measures nazi puns)
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 18:36

2 far 4 me.
White phosphorous scene, neva target civilians
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PostSubject: Re: Astral Slaughter   2015-02-09, 18:40

That scene made me hungry
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 18:40

Sizzling meat.
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Shas'O Ar'Kais

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PostSubject: Re: Astral Slaughter   2015-02-09, 18:41

OOC: Gravens gonna get that Horse.
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PostSubject: Re: Astral Slaughter   2015-02-09, 18:42

I know he probably has a horse fetish, but it just isn't the reich time
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Sir BushWookie

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PostSubject: Re: Astral Slaughter   2015-02-09, 18:47

OOC: erm....
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 18:54

Ooc: *Hugo weaving laugh*


Is it night time yet?
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PostSubject: Re: Astral Slaughter   2015-02-09, 18:59

One hour on this planet is 7 years on terran time
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PostSubject: Re: Astral Slaughter   2015-02-09, 19:00

Hope your ready to wait for half life 3
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:00

So... no night time.
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PostSubject: Re: Astral Slaughter   2015-02-09, 19:01

Im joking, 2 hours on this planet are equal to one terran hour, effectively making the day time and night time twice as long
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:06

Well... what time of day is it?
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PostSubject: Re: Astral Slaughter   2015-02-09, 19:07

How long did it take since planet drop for these guys to roll out after setting up the base?
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:09

About a day.
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PostSubject: Re: Astral Slaughter   2015-02-09, 19:10

Terran day or day on this planet
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:10

And it would be longer with the inclusion of moving out.
And a normal day.
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PostSubject: Re: Astral Slaughter   2015-02-09, 19:11

So 24 hours, then its about to go dank dark
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:16

10/10

About to go nightime m8.


Back at fort Death (now named for its archaic and lethal look) tall plasteel and ferrocrete walls have been erected (lel) around the compound, ramparts and fixed heavy stubbers housing troopers, watching the overgrown world outside with strobing lights.


The 2 platoons set up camp, putting up foxholes and setting up tents and fires. Cooking up food from their ration packs.
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PostSubject: Re: Astral Slaughter   2015-02-09, 19:20

It starts to rain

Acid

And not the acid which you can get hooked onto

Also note if you think I am shitting you it rains acid on venus I think
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:24

Well if I melt then wouldn't everything else melt.
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Sir BushWookie

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:26

OOC: the imperials discover tall blue natives that have a strange relationship with the wildlife...
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:27

"No sequel for you"
*blows up native with missile*
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PostSubject: Re: Astral Slaughter   2015-02-09, 19:28

No, its very weak. Not strong enough to melt everything but strong enough to cause small burn marks and irritation on flesh and possibly melt through very thin canvas
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Sir BushWookie

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:31

OOC: I want a sequel! This time where humanity wins with tanks and napalm!
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PostSubject: Re: Astral Slaughter   2015-02-09, 19:32

I was told by gorfeg pacific rim would get a sequel
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Sir BushWookie

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:35

Sweet!
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PostSubject: Re: Astral Slaughter   2015-02-09, 19:36

REst of word: How will we deal with these giant monsters which are attacking us?!

Japan: We should built giant mechs to deal with them!

I can see that happening

God damnit mecha
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:47

"Sir.... couldn't we use drones to guide in the nuclear weapon?"
"No"
"Why don't we set up turrets on the shoreline instead of wasting millions of resources on mechs?"
"Because shutup"
"Sir, we could build lots of small mechs, each with smaller but more quantity of plasma like weapons, if one were to go down more would be able to take its place"
"Look, I love power rangers, I LOVE VOLTRON DAMMIT"
"Oh... I see sir"
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PostSubject: Re: Astral Slaughter   2015-02-09, 19:48

yeh

thats about right
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:53

Yeees
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PostSubject: Re: Astral Slaughter   2015-02-09, 19:53

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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:54

*cries*
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Sir BushWookie

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PostSubject: Re: Astral Slaughter   2015-02-09, 19:59

Pacific Rim 2: Dawn of the Power Rangers
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Ortus

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PostSubject: Re: Astral Slaughter   2015-02-09, 20:19

A call is made from the front of the gates at the fort.
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 20:24

Searchlights illuminate the area, guns pointing over the top.
"Identify yourselves!" Says a voice, amplified through a vox device.
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Ortus

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PostSubject: Re: Astral Slaughter   2015-02-09, 20:31

"Officer Helsmark, reporting."
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cow-man

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PostSubject: Re: Astral Slaughter   2015-02-09, 20:38

"Who?"
*muttering for a minute*
The gate opens, a trooper stepping out, wearing a more bulky and practical version of cadian flak armour, coloured grey with dull purple underalls.
"Sergeant Price, what's your business here; sir?"
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PostSubject: Re: Astral Slaughter   2015-02-09, 20:54

SOAP!
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Astral Slaughter
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