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  Rise Of A Old Kabal

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 20:43

I wouldn't do anything right now himfeg, we need ollie
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Faelwen

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 20:46

OOC that's the Tyranid spore attack, casted by the hive mind who uses global attacks
That ability is more for softening infantry, stick a medic with the conscripts and that attack does nothing
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Faelwen

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 20:48

OOC the Tyranid army only functions on requisition, but the over mind uses power resource. Each ability eats a chunk of the power resource and constant use deprives the Tyranid from ever using their nuke abilities with the hive mind (to use a nuke they first need the capillary tower)
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Sir BushWookie

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 20:52

OOC: ohh, thanks!!
I've just realised that some of the new IG models are from the original DoW and Space Marine.
The colonel is the IG leader on the original, and the fire support lieutenant is thingy...Myra? From Sphess Murheen the vidya gaem
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Sir BushWookie

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 21:03

OOC: no! Dark eldar infantry spam! My only weakness!
Haha, Tau are not very good against jet bike and kabalite spam it seems


Last edited by Sir_BushWookie on 2015-01-22, 21:09; edited 1 time in total
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Faelwen

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 21:06

OOC yes the Dark Eldar are amazingly aggressive, and their leader will execute your infantry with ease unless a buffed commander steps in, his morale shredding is of legends
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Sir BushWookie

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 21:10

OOC: my firewarriors pretty much broke the moment they were trained.
Time to see how the 31st Albion stand up to the DEldar.

Anything else I should know?
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Himfea Gaur

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 21:32

Oooh.
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Local Bat Enthusiast

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 21:32

yes
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Faelwen

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 21:37

OOC well the Eldar's Autarch Commander has a stone that depletes enemy morale and basically he's a highly trained commander with charge leaps and can take the Archon 1v1. All commander psyker's have purchase able spells. Like the Farseer becomes like lore cranking spells out in high volume with a deception spell, that hides nearby friendlies. The Chaos Lord will tear entire squads apart at range with his daemon fire and melta 
Anyway all that commander wargear from the SS campaign is upgradeable on Commanders. If they join a squad they can't upgrade because reasons
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cow-man

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 21:40

"My Archon, one of the humans is not accounted for... a male"
"Have a search party find him, I doubt he will be of worthy sport, but in case; I will tell the other Archon that their is quarry to hunt"

The Archon presses his wrist pad, it crackling to life.
+a thing of interest, their is quarry on this ship, hiding somewhere... happy hunting+
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cow-man

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 21:43

With that, the hunt begins.
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Sir BushWookie

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 22:26

OOC: well fuck

*makes his way to his private quarters*
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Faelwen

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 22:47

OOC and another thing
The Broodlord's infiltration is still broken, he'd only be able to attack when detected and even then that'd be against infantry
Best leave his infiltration upgrade alone
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Sir BushWookie

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 22:49

OOC: so that's how they avoided defeat, thanks!

Also... How do you give the fire support lieutenant(the female one) a sniper rifle?
Her model on the army painter has a sniper but I can only give get a plasma gun or melta gun in-game.

IC: "this isn't good"
*clicks his communicator*
+Hey, Serana... Did you pick up an transmissions originating from this vessel?+
+Only one big bro, Law is still translating it+
+Keep me updated+
*clicks and starts sprinting*


Last edited by Sir_BushWookie on 2015-01-22, 23:19; edited 1 time in total
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Faelwen

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 23:18

OOC something probably removed or planned. Either way it's currently impossible
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Sir BushWookie

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 23:19

OOC: curses! Thanks anyway
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Faelwen

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 23:34

OOC NP
She's still the best lasgun on a singular unit average
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Himfea Gaur

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 23:39

OOC: If I'm not mistaken, Ol's character Honus should still be in the Webway, if he couldn't figure out how to make a Webway portal device work.
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Sir BushWookie

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PostSubject: Re: Rise Of A Old Kabal   2015-01-22, 23:52

OOC: she is?
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Faelwen

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PostSubject: Re: Rise Of A Old Kabal   2015-01-23, 02:10

OOC yeah she kinda is. anyway another oversight is the Necron Monolith says it supports 12 generators. used to. it supports 10 now. and they don't decay with a solid 5 power output
the Nerons also sport the only Nuke that's so powerful it's icon is "END" with a necron Skull on it in firey colors of destruction
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Sir BushWookie

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PostSubject: Re: Rise Of A Old Kabal   2015-01-23, 02:16

OOC: lol, wow!
I'm just messing around on crazy mode and the Titan units seem somewhat underwhelming, though the special weapon squad is my new favourite unit
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Local Bat Enthusiast

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PostSubject: Re: Rise Of A Old Kabal   2015-01-23, 11:14

Can we go back on topic now
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Himfea Gaur

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PostSubject: Re: Rise Of A Old Kabal   2015-01-23, 14:36

50 days left to the first exam...
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PostSubject: Re: Rise Of A Old Kabal   2015-01-23, 14:37

okkk
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Sir BushWookie

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PostSubject: Re: Rise Of A Old Kabal   2015-01-24, 00:13

OOC: *air drumming*
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Faelwen

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PostSubject: Re: Rise Of A Old Kabal   2015-01-24, 20:13

OOC ok. now I need to make this clear
the Necrons have a game ending nuke attack
the Tyranids have a precise anti everything nuke
it literally casts the very essence of the Hive Mind at a location, casted on buildings it immediately crushes those buildings. HQs, barracks, super structures, anything underneath the Hive Mind will be crushed. and it's a unit which builds more Tyrandis at that location and expands the Tyranid unit cap, allowing more carnifexes and infantry to spawn at it's location even with the army itself at the pre-attack max
the Hive Mind can also unleash a Bio-Bomb on it's location to attack those nearby with effective results to an army and any nearby the Hive Mind on the location of summoning

this is the most costly of 3 nuclear options. the first is a Bio-Bomb drop, that spawns 10 something bio-turrets in the area at random, it is the cheapest. the 2nd is Planetary Bombardment, the first stage of the attack is a wide area of meteorites hitting the area and casing havoc to the area. the second stage is a more concentrated bombardment around the initial center, this attack can destroy most of the structures in a base. the 3rd stage happens near the end of the second stage in 3 large meteorites touch down and Capillary tower spawn from them. these cappillary towers will uproot and destroy any structure where they spawn, inculding HQs
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Sir BushWookie

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PostSubject: Re: Rise Of A Old Kabal   2015-01-24, 23:31

OOC:...................... .....................I'm so happy I turn off super weapons
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Faelwen

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 00:06

OOC yes, the Tyranids use Powers for the Hive Mind's abilities and productions
you'll find literally nothing on the Ground as the Tyranids cost power, not even the titans
hence the power tends to build up for the Hive Mind that let's the Hive run around as it packs up that power for the big one
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Sir BushWookie

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 00:16

OOC: okay...
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Sir BushWookie

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 04:27

*Not realising that the hunt has started, Robert sprints down a long hallway his physiology, conditioning and genetic enhancements making it take but a few seconds*
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Himfea Gaur

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:03

Question: Which region of Commorragh this hunt/rp happening at?
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cow-man

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:05

Realspace at the moment, on board a hijacked imperial ship.
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Himfea Gaur

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:14

Should I wait to jump in, or?
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cow-man

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:15

Jump in if you wish.
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Faelwen

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:20

My Kabal is in realspaxe because: exile
We were exiled to a planet.
AT LEAST WE HAVE A SUN NATURALLY
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Himfea Gaur

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:22

*Meanwhile near the vaults of the ship, a Webway portal flickers to life in a dead end corridor, Kabalite warriors comes out and shoots down whoever guards it and opens a clear path to it*
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Faelwen

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:23

OOC oh look a usurping
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Himfea Gaur

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:28

OOC: Fae, I have heard that Dark Eldars outside the Webway tend to be driven mad, so mad that madder than they actually were, couldn't stand few hours without torturing.
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cow-man

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:29

+My Archon, we are being assaulted! Kabalites in the lower levels, using webway portals!+

+then repel them, we are taking the riches back to the fleet, we will find out who has launched this unprovoked attack and crush them!+
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Local Bat Enthusiast

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:32

welllll
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Himfea Gaur

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:33

*Less than a minute, they find nothing being touched in the vault, except one of the closets is gone, blood of fallen warriors of their Kabal painting the floor*
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cow-man

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:35

Just to say, but there isn't really a vault, this ship is transporting live cargo (civilians) to a forge world.
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Local Bat Enthusiast

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:36

OOC: TO a forge world? Huh...You never told me of this plan...Is it a fear tactic?
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Himfea Gaur

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:44

OOC: whatevs, I took something from that ship which were theirs and now mines, I got that thing for me, which is nice.
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Local Bat Enthusiast

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:45

So thats all your gonna do?...kay
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Himfea Gaur

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:48

Hey, not touching anything but just one thing is suspecting, I also took it away from another Kabal, which is a deadly move.
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Local Bat Enthusiast

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:48

You didn't really take anything...just a bunch of humans we can clone
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Himfea Gaur

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:51

Dude! Whatever it is, I took something that it wasn't supposed to be there, just trying to fit in!
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Local Bat Enthusiast

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:53

Kinda want a valid reason
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Himfea Gaur

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PostSubject: Re: Rise Of A Old Kabal   2015-01-25, 19:55

Wat
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